Nov 23

Command & Conquer fans will finally learn the truth behind the Brotherhood of Nod and its mysterious leader, Kane, when the epic conclusion to the Tiberium saga wraps up in Command & Conquer 4: Tiberian Twilight. In addition to glorious new visuals and gameplay that focuses more on combat than resource gathering, the game has introduced three different classes with a focus on offense, defence, or teammate support. We were delighted to finally get the chance to play Tiberian Twilight’s multiplayer mode at an EA preview event and spoke to the team responsible for bringing this saga to its final conclusion.

In the year 2062, humanity found itself on the brink of extinction. Tiberium, the mysterious, alien crystalline structure that infested Earth for decades and caused years of relentless conflict between the Global Defense Initiative (GDI) and the Brotherhood of Nod, was close to rendering the planet uninhabitable. In the midst of this crisis, Kane, Nod’s prophetic leader, emerged from seclusion to deliver GDI the message that he had developed a system that could control Tiberium and harness its power. But he could not build this “Tiberium Control Network” without GDI’s cooperation. Thus, the two opposing factions—GDI and Nod—found themselves in a desperate and unlikely alliance to stop Tiberium from extinguishing mankind.

Now, after 15 years, the network is nearly complete. Tiberium is Continue reading »

written by cimaul

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