Apr 21

I’ve been waiting quite a while for After Burner Climax to come to a home console. Back when it first appeared in 2006, I really wanted to play it, but wasn’t prepared to go on a road trip to the nearest arcade, so I let many opportunities slip through my fingers. Hypocrite? I don’t think so; I knew I’d get to play it eventually. In fact, the first time I did was in Japan last year, but with glitchy graphics — a bittersweet experience, but enjoyable nonetheless. So I was elated to find out that Sega was finally bringing Climax to Xbox Live Arcade and the PlayStation Network. Better yet, I wasn’t let down.

Climax effectively operates as a high-def remake of the original After Burner games: a breakneck shoot-em-up where you take a lone fighter jet through a variety of locales, from oceans to grasslands to narrow canyons. After Burner always played a bit like Sega’s other classic Yu Suzuki-created arcade game, OutRun: You dash through a level, reach the proverbial fork in the road where you can choose between two levels, then continue branching left or Continue reading »

written by cimaul \\ tags:

Mar 07

Final Fantasy XIII is a game at a crossroads. It’s stranded at the intersection between the desires of an existing fanbase, the fading popularity of a genre, a legacy of cutting-edge visuals, and the rising cost of game development. It’s a creation that displays the compromises of its development process at every turn, yet to its credit, it doesn’t feel compromised. It’s defined by creative tradeoffs, yet it embraces those potential shortcomings and transforms them into integral components of its design.

FFXIII is ambitious and daring, not to mention gorgeous and energetic. It approaches the concept of “role-playing games” with ruthless pragmatism, lopping off hunks of RPG tradition like a doctor operating on a terminally gangrenous patient. Traditional towns are too difficult to manage in light of the demands of current technology and art design? Whack — they’re gone. Free-roaming exploration too difficult to Continue reading »

written by cimaul \\ tags: , ,

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